Motorcycle Racing Forum

Racing Discussion => Racing Discussion => Topic started by: spyderchick on July 05, 2005, 07:35:52 AM

Title: Trivia
Post by: spyderchick on July 05, 2005, 07:35:52 AM
So...who will be the first to answer this one correctly?
10 brownie points to the one who gets it right, 5 for the most clever.;)

What is the origin of the term "Bus Stop" in racing? There's a very specific answer.  ;D Good luck!
Title: Re: Trivia
Post by: gma on July 05, 2005, 07:39:59 AM
From the road course of Spa, Belgium. Old course was run on country roads - roads travelled by cars and busses - significant mode of transportation for the rural area just outside of town. A deviation from the main road offered a space for the busses to stop and receive and discharge passengers.

As the new course was updated, the deviation was maintained and the name of its origin was kept.

BTW, were the stands and walls not present at this track, bearing left at what is now the turn one hairpin would take you into town.
Title: Re: Trivia
Post by: spyderchick on July 05, 2005, 07:43:35 AM
ding ding ding! We have a winna!

Should have known you would get it right! ;D
Title: Re: Trivia
Post by: spyderchick on July 05, 2005, 07:46:21 AM
Gee, next time I'll make it harder. Actually, it's strange that people refer to "the bus stop" at Blackhawk, because that's where people tend to park it. I just thought it would be cool if you knew the history of the term. Almost every track seems to have a bus stop now.

So..Griff...which track has "le curve grande"?
Title: Re: Trivia
Post by: gma on July 05, 2005, 07:56:10 AM
You had no idea I was such a bada$$, did you?

What did I win?

Estoril, I believe.
Title: Re: Trivia
Post by: spyderchick on July 05, 2005, 08:06:37 AM
Eehhhhhrrrrrrahhhh. Wrong. You lose 5 brownie points. It's Monza.  ;D

Can you locate Rascasse? ;) This should be easy...
Title: Re: Trivia
Post by: gma on July 05, 2005, 08:41:23 AM
No fair.

It's Curva - not Curve.

The question is therefor invalid. I want my points back.

:)

La Rascasse is the second last sequence (corner) of Monaco - where Raikkonen played pinball with his McLaren two years ago - a btch of a corner. It's exit is now the new pit entry.

Here's one for you ...

Why do mirrors reflect left to right and not top to bottom?

Figure that one out and you can have all your points back ...

tee hee hee ...
Title: Re: Trivia
Post by: Dawn on July 05, 2005, 09:47:36 AM
The mirror simply reflects that light.  This is the reason for the left to right reversal because if you only hold up your hand on one side, the mirror will only reflex the light from the hand your holding up.  

I'm sure there's a clearer way to state this, but with only 5 minutes left on my break, I can't put a lot of thought into this.

Cheers!

Dawn  
Title: Re: Trivia
Post by: spyderchick on July 05, 2005, 10:11:35 AM
Shall we discuss angle of incidence and angle of reflection? Convex and concave optics?

Or perhaps the physics of how the light is bent and captured by the retina, which shows images upside down, (much like a camera lens) which is then corrected through the optics and neurons of the eye?

We could discuss cones and rods, ganglion cells and how that whole process occurs.

Long story short, if you stood on your head, the relection would be reverse up to down anyway, but since you are standing on axis, the reflection will be left to right.

Perception is reality.

 ;D
Title: Re: Trivia
Post by: gma on July 05, 2005, 02:18:03 PM
Nice try, but I get to keep my points.

:)

Actually, the question isn't even valid, because mirros don't reflect / reverse left to right.

I admired the verbage, though
Title: Re: Trivia
Post by: spyderchick on July 05, 2005, 03:16:24 PM
QuoteNice try, but I get to keep my points.

:)

Actually, the question isn't even valid, because mirros don't reflect / reverse left to right.

I admired the verbage, though

 ;D  Actually, I'm correct, but so are you. It has to do with reflection of light, and the optics of the eye are a different thing, which is why I put that in there. Next time I'll look it up in some scientific paper or something.

Care to tap dance with me?  ;)
Title: Re: Trivia
Post by: Burt Munro on July 05, 2005, 03:26:46 PM
OK...so what's the acidity level of tears? ;D
Title: Re: Trivia
Post by: gma on July 05, 2005, 04:06:19 PM
Roughly 7.5 - making it slightly basic, rather than acidic.

What did I win?

:)
Title: Re: Trivia
Post by: spyderchick on July 05, 2005, 05:04:29 PM
According to recent studies on preventing epidemics, how many degrees of separation from ground zero outbreak to widespead disease?
Title: Re: Trivia
Post by: gma on July 05, 2005, 09:39:12 PM
Four.

And why are only the three of us doing this?
Title: Re: Trivia
Post by: spyderchick on July 06, 2005, 05:18:45 AM
QuoteFour.

And why are only the three of us doing this?

Ah, you are correct, oh wise one.

Is that a rhetorical question?  ;D I would assume because no cares about trivial, yet useful information. (Or the obvious answer, which is: they haven't a clue) :o ;) ;D

Now, for the real conumdrum: How much wood could a woodchuck chuck?
Title: Re: Trivia
Post by: Dawn on July 06, 2005, 05:55:16 AM
As much wood as a woodchuck would, if a woodchuck could chuck wood.

 ;D
Title: Re: Trivia
Post by: spyderchick on July 06, 2005, 07:01:05 AM
QuoteAs much wood as a woodchuck would, if a woodchuck could chuck wood.

 ;D

 ;D Yes, but what is the scientific formula for weight(i.e.mass) of said woodchuck to lumber chucked?

 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
Title: Re: Trivia
Post by: Zac on July 06, 2005, 09:28:05 AM
Quote;D Yes, but what is the scientific formula for weight(i.e.mass) of said woodchuck to lumber chucked?

 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D


Mdotwood=e*Mchuck

Mwood=Mdotwood*t



where:

Mwood = mass of wood chucked

Mdotwood = time derivitive of Mwood

Mchuck = mass of the woodchuck

e = the specific (mass normalized) chucking efficency factor for the woodchuck in question, in units of inverse time.  This would be found using empirical data from a study of woodchucks.

The above equations are written assuming a constant Mdot.  They could be rewritten for an Mdot that varies as a function of t (i.e., the woodchuck slows down his chucking when he gets tired).

The REAL question is if the woodchuck gets dizzy while spinning on the wood lathe...

-z.
Title: Re: Trivia
Post by: spyderchick on July 06, 2005, 10:58:30 AM
 ;D ;D ;D ;D ;D ;D ;D ;D
Title: Re: Trivia
Post by: Hyperdyne_Racing on July 06, 2005, 11:35:10 AM
Wouldn't it be an easier question if :

How much wood could a woodchuck chuck if a woodchuck could chuck wood?

 ;D
Title: Re: Trivia
Post by: Burt Munro on July 06, 2005, 02:34:49 PM
QuoteWouldn't it be an easier question if :

How much wood could a woodchuck chuck if a woodchuck could chuck wood?

 ;D
That depends on your definition of "chucking." Chucking, as in heaving or tossing?  Or Chucking as in vomiting?  Or do heaving, tossing, vomiting and chucking all describe the same action? ;D ;D
Title: Re: Trivia
Post by: Burt Munro on July 06, 2005, 02:39:12 PM
QuoteRoughly 7.5 - making it slightly basic, rather than acidic.

What did I win?

:)

Actually it's closer to 7.6
    
Which you should be aware of Griff, considering all the broken hearts you've left with tear stained pillows! ;D
Title: Re: Trivia
Post by: spyderchick on July 06, 2005, 06:10:27 PM
QuoteActually it's closer to 7.6
    
Which you should be aware of Griff, considering all the broken hearts you've left with tear stained pillows! ;D


(https://www.ccsforum.com/proxy.php?request=http%3A%2F%2Fwww.gigabikes.com%2Fforums%2Fhtml%2Femoticons%2Flaf.gif.gif&hash=1a96c3424c3d94b4e1a4f2938153cdddd878d6b0)

OMG! Too funny!
Title: Re: Trivia
Post by: Casper34 on July 07, 2005, 06:32:09 PM
ok i have one.

why do you PARK on a DRIVEway, and DRIVE on a PARK way?
Title: Re: Trivia
Post by: spyderchick on July 07, 2005, 08:03:29 PM
Quoteok i have one.

why do you PARK on a DRIVEway, and DRIVE on a PARK way?


That's not trivia, that's etymology. (https://www.ccsforum.com/proxy.php?request=http%3A%2F%2Fwww.clicksmilies.com%2Fs0105%2Faetsch%2Fcheeky-smiley-022.gif&hash=6653d3d757ce155d0986261c8fdb946d2841452d) ;D
Title: Re: Trivia
Post by: gsxr_rcr on July 07, 2005, 11:27:30 PM
ok you smart a$$'s if a motorcycle crashes on concrete with a drag coefficent of .70 for 70 feet then the bike slides on grass that has a drag coefficent of .45 for 300 feet what was the minimum speed of the motorcycle prior to it being crashed.

15 points I'm very giving.

Also if the motorcycle had a larger tire would the motorcycle still crash??  Lets assume the tires slid out during the crash, no outside objects made the bike go down.


And finally if a car locks up the rear brakes from a high rate of speed on a  left hand curve, when the car comes to a final stop where will the skid marks be in relation to the front of the car??

10 points
Title: Re: Trivia
Post by: gma on July 08, 2005, 07:03:57 AM
74.1648366 mph

For the second question, what is a larger tire? 'larger' needs more definition.

The third doesn't have enough info.

Title: Re: Trivia
Post by: Casper34 on July 08, 2005, 07:26:54 PM
QuoteThat's not trivia, that's etymology. (https://www.ccsforum.com/proxy.php?request=http%3A%2F%2Fwww.clicksmilies.com%2Fs0105%2Faetsch%2Fcheeky-smiley-022.gif&hash=6653d3d757ce155d0986261c8fdb946d2841452d) ;D

ok but in this case it is trivia, cause if you PARK on a PARKway you would get hit, and if you were to DRIVE on a DRIVEway you would hit your house :P
Title: Re: Trivia
Post by: spyderchick on July 08, 2005, 09:15:54 PM
Quoteok but in this case it is trivia, cause if you PARK on a PARKway you would get hit, and if you were to DRIVE on a DRIVEway you would hit your house :P

Not necessarily. The parkway I live by has parking lanes, and if I drive up my driveway, it's to my parking spot or into my garage. Do you stop at the end of your driveway and not go any further? (https://www.ccsforum.com/proxy.php?request=http%3A%2F%2Fwww.clicksmilies.com%2Fs0105%2Faktion%2Faction-smiley-044.gif&hash=45282c26bfad9a221337678a84c3a9f4a163dbd8)
Title: Re: Trivia
Post by: gsxr_rcr on July 10, 2005, 02:08:25 PM
Quote74.1648366 mph

For the second question, what is a larger tire? 'larger' needs more definition.

The third doesn't have enough info.



wrong mph, larger means wider tire, and there is enough info for the third question.
Title: Re: Trivia
Post by: gma on July 10, 2005, 05:43:07 PM
1. Show me your math.

2. I still don't think that the definition of the tire is enough to answer the question. In short, a larger contact patch may imply less likelihood of loss of traction, but there still isn't enough information.

3. I still insist that the question is too vague - give more definition. Remember - driver intput is a varable that is not discussed in your question and is a variable that will influence the answer.
Title: Re: Trivia
Post by: gsxr_rcr on July 11, 2005, 06:05:27 PM
Quote1. Show me your math.

2. I still don't think that the definition of the tire is enough to answer the question. In short, a larger contact patch may imply less likelihood of loss of traction, but there still isn't enough information.

3. I still insist that the question is too vague - give more definition. Remember - driver intput is a varable that is not discussed in your question and is a variable that will influence the answer.


#1 Math is square root of 30[(d1f1)+(d2f2)]
 
I came up with 74.296702488402 mph
so your close i'll give you 10 points of 15

#2 a larger tire wouldn't matter because the motorcycle reached critical yaw to lose traction.

#3 the tire marks would always be left behind the front of the vehicle as the rear tires are always behind the front of the car  (tricky question).

good try!!
Title: Re: Trivia
Post by: gma on July 11, 2005, 10:19:14 PM
#1 Math is square root of 30[(d1f1)+(d2f2)]
 
I came up with 74.296702488402 mph
so your close i'll give you 10 points of 15
 
***

run this and see what you get ...

SQRT (2 * 32.1740486 ft/sec^2 * ((.7 * 70 ft) + (.45 * 300 ft))) * 3600 sec / hr  / 5280 ft / mi

***

#2 a larger tire wouldn't matter because the motorcycle reached critical yaw to lose traction.
 
***

The question's still too vague. Motorcycles crash for other reasons. I see your point, but I challenge the presentation of the question.

***

#3 the tire marks would always be left behind the front of the vehicle as the rear tires are always behind the front of the car  (tricky question).
 
***

Let's sit with a pen and paper after a race. You're actually intriguing me (and we're boring many others ... tee hee hee) and I'd love to entertain the physics of racing some time.

Here's one for those who haven't yet tired of this thread ...

How does a fan tilted at 85 degrees to the horizon hold a beach ball in a column of air?
Title: Re: Trivia
Post by: tzracer on July 13, 2005, 08:20:38 PM
The correct answer is 74 mph, actually 7.4 x 10^1 mph would be better. By your data you can only keep 2 significant figures (300 could actually be taken as 1 significant figure - then the correct answer would be 7 x 10^1 mph or 70 mph).

Don't try to play physicist when a physicist is around.
Title: Re: Trivia
Post by: gma on July 13, 2005, 09:08:42 PM
touche, brian ... you're correct ...